The year 2016 had been an incredible one for me. It was overwhelming to receive the CeBIT Innovation Award 2016 for Cryptomator together with Sebastian. We saw this as an opportunity to found a company (or startup… whatever). You might ask: "Is this enough to run your own company as a full-time job?"
I’ve released Evolution XPert for iOS last week (a calculator app for Pokémon GO; Manu made the Android app) and I wanted to share with you the math behind it. Obviously, there are similar projects due to the massive success of Pokémon GO, but all the calculators I’ve seen so far lack in their implementation. Projec...
How time flies! Spectrum Run was released a year ago. It’s time for a new blog post on my current developments. What happened in the meantime? Updates, other apps, iOS 7 (oh boy…), lots of prototyping / “hidden” development, Tobi’s Weekly [Update: Removed], and of course I still have to study.
I haven’t been really creative in the last couple of days/weeks. I guess I had to step back a little from all the hard work. There is no way I can stop completely though, because I enjoy coding and designing apps too much!
Trust is hard to gain. Security of passwords is a very sensitive subject. People believe we are hackers, crackers or something like that. Kerckhoffs’s principle is a good read, why we’re not breaching any security. Even AgileBits blogged about us, because people were complaining. Communication solves a lot of misund...
tooPassword is something I’ve been working on lately and it’s already ready for release! It’s coming out this weekend on March 3, 2013. Check out my blog post [Update: Offline] there for more details. Basically it’s a low-priced 1Password reader for iOS!
Spectrum Run 1.0.2 update just came out and offers more iOS 6 features. The changes are:
I am releasing a UILabel subclass, which allows shadow blur, stroke text and fill gradient. You can find it here: tobihagemann/THLabel
The first “minor” update of Spectrum Run is out now and took about a month with an unfortunate 1-week-delay because of a crash bug. I didn’t expect it would take that long. My initial plan was to fix some bugs and optimize the game. Just small things that would fit into a “minor” update. The official changes are:
I am pretty unhappy with the current implementation of audio handling in Spectrum Run. In fact a lot of games have mediocre or really bad audio handling. I’m talking specifically about dealing with iPod playback. I don’t know if it’s just me, but sometimes I want to hear my own music while playing games. And I want ...