2013-10-11
How time flies! Spectrum Run was released a year ago. It’s time for a new blog post on my current developments. What happened in the meantime? Updates, other apps, iOS 7 (oh boy…), lots of prototyping / “hidden” development, Tobi’s Weekly [Update: Removed], and of course I still have to study.
Continue reading 1 Year Spectrum Run2013-03-23
I haven’t been really creative in the last couple of days/weeks. I guess I had to step back a little from all the hard work. There is no way I can stop completely though, because I enjoy coding and designing apps too much!
Continue reading Updates, Updates, Updates2013-03-08
Trust is hard to gain. Security of passwords is a very sensitive subject. People believe we are hackers, crackers or something like that. Kerckhoffs’s principle is a good read, why we’re not breaching any security. Even AgileBits blogged about us, because people were complaining. Communication solves a lot of misund...
Continue reading What I've Learned from tooPassword's Release2013-02-27
tooPassword is something I’ve been working on lately and it’s already ready for release! It’s coming out this weekend on March 3, 2013. Check out my blog post [Update: Offline] there for more details. Basically it’s a low-priced 1Password reader for iOS!
Continue reading Release of tooPassword This Sunday2013-02-01
Spectrum Run 1.0.2 update just came out and offers more iOS 6 features. The changes are:
Continue reading Spectrum Run 1.0.2 Update2012-12-22
I am releasing a UILabel subclass, which allows shadow blur, stroke text and fill gradient. You can find it here: tobihagemann/THLabel
Continue reading THLabel – UILabel Subclass2012-11-22
The first “minor” update of Spectrum Run is out now and took about a month with an unfortunate 1-week-delay because of a crash bug. I didn’t expect it would take that long. My initial plan was to fix some bugs and optimize the game. Just small things that would fit into a “minor” update. The official changes are:
Continue reading Spectrum Run 1.0.1 Update2012-10-24
I am pretty unhappy with the current implementation of audio handling in Spectrum Run. In fact a lot of games have mediocre or really bad audio handling. I’m talking specifically about dealing with iPod playback. I don’t know if it’s just me, but sometimes I want to hear my own music while playing games. And I want ...
Continue reading The Right Way Handling iPod Playback2012-10-15
I'm working on a minor update for Spectrum Run. As for now, you can only see the global ranking of your scores in the "End Game" screen. I want to add friends ranking to it, so you don't have to switch to Game Center all the time to check your ranking. Instead of using texts I decided to visualize these separate ran...
Continue reading Making Vector Graphics Like Nerds2012-10-13
As you may know, Spectrum Run finally has been released! You can get it here. The past two weeks were crazy. It obviously started with submitting Spectrum Run to Apple. After 10 days staring at the status “Waiting For Review”, it switched to “In Review”. 3 hours later the game got rejected, because I used misleading...
Continue reading Spectrum Run Release